Vecotidi-sēzd Xluwuf (/e/ /sæ̝zd/ [other; spare] [pencil]) is a temperate City located in the Slïrddáms Principality of the Cochi.
The name Vecotidi-sēzd Xluwuf is derived from the Sylvin language, as Vecotidi-sēzd Xluwuf was founded by Sheg̈mege, who was culturaly Gnoll.
Climate
Vecotidi-sēzd Xluwuf has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being a cold 8°C (46°F) and its average temperature during the winter being a cold 4°C (39°F). Vecotidi-sēzd Xluwuf receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Vecotidi-sēzd Xluwuf covers an area of nearly 36 km2 (14 mi2), and an average elevation of 2800 m (9186 ft) above sea level.
Overview
Vecotidi-sēzd Xluwuf was founded durring the early 9th century, by Sheg̈mege. The establishment of Vecotidi-sēzd Xluwuf suffered from many setbacks, delays, and obsticles, most notably a group of Vecotidi-sēzd Xluwuf which required millitary assistance exterminate before the community could finish being built.
Vecotidi-sēzd Xluwuf was built using the conventions of Gnoll durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Vecotidi-sēzd Xluwuf is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Vecotidi-sēzd Xluwuf is is constructed arround a series of premissive canals mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Astonishigly, the failry decent fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Something in your gut tells you that you may be unwelcome in Vecotidi-sēzd Xluwuf. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.
Civic Infrastructure
Vecotidi-sēzd Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Vecotidi-sēzd Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Vecotidi-sēzd Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vecotidi-sēzd Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vecotidi-sēzd Xluwuf's parks.
Vecotidi-sēzd Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vecotidi-sēzd Xluwuf.
Vecotidi-sēzd Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Vecotidi-sēzd Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Vecotidi-sēzd Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Vecotidi-sēzd Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Vecotidi-sēzd Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Vecotidi-sēzd Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Vecotidi-sēzd Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vecotidi-sēzd Xluwuf's public wards, blessings, and other arcane systems.
Vecotidi-sēzd Xluwuf has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Vecotidi-sēzd Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Vecotidi-sēzd Xluwuf's grid is powered by mana accumulators.
Vecotidi-sēzd Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Vecotidi-sēzd Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Vecotidi-sēzd Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vecotidi-sēzd Xluwuf's natural decorations nor waterways.
Vecotidi-sēzd Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Vecotidi-sēzd Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Vecotidi-sēzd Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Vecotidi-sēzd Xluwuf's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.
Vecotidi-sēzd Xluwuf's town hall was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.
In Vecotidi-sēzd Xluwuf the water is caffeinated.
The Kami, Kodama near Vecotidi-sēzd Xluwuf are known to be quite timid.
Vecotidi-sēzd Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves reenactments to channel Invocation energies of tier 2 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 15
Farmers: 26
Farm Laborer: 40
Hunters: 30
Milk Maids: 23
Ranchers: 11
Ranch Hands: 22
Shepherds: 24
Farmland: 34916 m2
Cattle and Similar Creatures: 2150
Poultry: 25800
Swine: 1720
Sheep: 86
Goats: 17
Horses, Mounts, and Beasts of Burden: 860
Craftsmen
Arms and Toolmakers: 17
Blacksmiths: 20
Bookbinders: 10
Buckle-makers: 11
Cabinetmakers: 18
Candlemakers: 30
Carpenters: 27
Clothmakers: 25
Coach and Harness Makers: 8
Coopers: 20
Copper, Brass, Tin, Zinc, and Lead Workers: 11
Copyists: 8
Cutlers: 7
Fabricworkers: 18
Farrier: 41
Furriers: 5
Glassworkers: 26
Gunsmiths: 18
Harness-Makers: 8
Hatters: 16
Hosiery Workers: 6
Jewelers: 9
Leatherwrights: 22
Locksmiths: 8
Matchstick makers: 13
Musical Instrument Makers: 12
Painters, Structures and Fixtures: 10
Paper Workers: 12
Plasterers: 11
Pursemakers: 14
Roofers: 9
Ropemakers: 8
Rugmakers: 8
Saddlers: 15
Scabbardmakers: 18
Scalemakers: 9
Scientific, Surgical, and Optical Instrument Makers: 5
Sculptors, Structures and Fixtures: 8
Shoemakers: 8
Soap and Tallow Workers: 29
Tailors: 52
Tanners: 10
Upholsterers: 12
Watchmakers: 11
Weavers: 27
Whitesmiths: 6
Merchants
Adventuring Goods Retellers: 5
Arcana Sellers: 5
Beer-Sellers: 11
Booksellers: 13
Butchers: 22
Chandlers: 22
Chicken Butchers: 21
Entrepreneurs: 8
Fine Clothiers: 22
Fishmongers: 20
Florists: 5
Potion Sellers: 14
Resellers: 34
Spice Merchants: 11
Wine-sellers: 16
Wheelwright: 13
Woodsellers: 8
Service workers
Bakers: 45
Barbers: 41
Coachmen: 11
Cooks: 34
Doctors: 19
Gamekeepers: 13
Grooms: 7
Hairdressers: 29
Healers: 22
Housekeepers: 23
Housemaids: 53
House Stewards: 23
Inns: 8
Laundry maids: 15
Maidservants: 29
Nursery Maids: 15
Pastrycooks: 26
Restaurateur: 40
Tavern Keepers: 35
Specialized Laborer
Ashworkers: 12
Bleachers: 7
Chemical Workers: 4
Coal Heavers: 17
In-Town Couriers: 19
Long Haul Couriers: 18
Dockyard Workers: 16
Gas Workers: 4
Hay Merchants: 7
Leech Collectors: 21
Millers: 18
Miners: 20
Oilmen and Polishers: 13
Postmen: 19
Pure Finder: 11
Skinners: 22
Sugar Refiners: 4
Tosher: 14
Warehousemen: 33
Watercarriers: 18
Watermen, Bargemen, etc.: 26
Skilled Laborers
Accountants: 11
Alchemist: 12
Clerk: 17
Dentists: 8
Educators: 24
Engineers: 12
Gardeners: 8
Mages: 6
Plumbers: 9
Pharmacist: 10
Professors: 3
Scientists: 6
Wizards: 3
Civil Servants
Adventurers: 8
Bankers: 11
Civil Clerks: 20
Civic Iudex: 9
Consultants: 5
Exorcist: 20
Fixers: 10
Kami Clerk: 15
Landlords: 17
Lawyers: 10
Legend Keepers: 14
Militia Officers: 95
Monks, Monastic: 26
Monks, Civic: 24
Historian, Oral: 20
Historian, Textual: 10
Policemen, Sheriffs, etc.: 18
Priests: 45
Rangers: 11
Rat Catchers: 13
Scholars: 12
Spiritualist: 15
Slayers: 4
Storytellers: 35
Military Officers: 30
Cottage Industries
Brewers: 29
Comfort Services: 33
Enchanters: 9
Herbalists: 10
Jaminators: 31
Needleworkers: 27
Potters: 14
Preserve Makers: 24
Quilters: 12
Seamsters: 45
Spinners: 27
Tinker: 9
Weaver: 22
Artists
Actors: 9
Architects: 3
Bards: 13
Costumers: 5
Dancers: 10
Drafters: 5
Engravers: 6
Fine Furniture Carpenters: 4
Glaziers: 9
Inlayers: 8
Musicians: 26
Painters, Art: 4
Playwrights: 9
Sculptors, Art: 7
Wood Carvers: 31
Writers: 27
Produce Industries
Butter Churners: 26
Canners: 24
Cheesmakers: 33
Ice Merchants: 3
Millers: 17
Picklers: 15
Smokers: 10
Stockmakers: 9
Tobacconists: 13
Tallowmakers: 19
3196 of Vecotidi-sēzd Xluwuf's population work within a Foundational Occupation.
176 work in Agriculture
696 work as Craftsmen
250 work as Merchants
488 work as Service Workers
323 work as General Laborers
129 work as Skilled Laborers
497 work as Civil Servants
292 work in Cottage Industries
176 work as Artists
169 work in Produce Industries
4888 of Vecotidi-sēzd Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 516 (6%) are noncontributers.
Points of Interest
Due to a magical anomaly, Vecotidi-sēzd Xluwuf is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami ended a famine plaguing Vecotidi-sēzd Xluwuf. One of Vecotidi-sēzd Xluwuf's local festivals commemorates this miracle.